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When you create a new game from template, editor seem to add two entries into "recent games" list, first with default template's name then with the actual name you gave it. This was never an issue bef…
ghost updated
5 years ago
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### Steps to reproduce
1. Create a new game.
2. Create a single translation. Edit few lines in the TRS file to make AGS happy and compile it (right click on translation in the project tree -> Comp…
ghost updated
5 years ago
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Use something like below to pass needed enumerators and constants to the AGS Editor using something like below for the Windows DLL.
const char* scriptHeader =
"//------------------------…
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It looks like there are 3 templates in **ags-template-source** and 5 in **ags-templates**.
If I'm looking at updating the templates, should I commit the projects here for the two which are missing?…
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Steps to reproduce (from user):
- Open an script (any script)
- change anything in it
- Do Ctrl+S
- As soon as the file gets saved, you cannot "Undo". All the undo steps get flushed.
I noticed …
ghost updated
6 years ago
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Since I am running Editor from different locations on my computer, such as normal installation, and couple of source code locations, I noticed that user preferences in these do not match each other, e…
ghost updated
6 years ago
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GetWalkableAreaAt is broken in master branch, compared to "ags3", it returns incorrect area index.
I confirmed that this error was introduced by merging "ags4" branch, but did not find what causes it…
ghost updated
6 years ago
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I wanted to ask, what is the purpose of supporting walk-behind masks in MonoAGS?
Is not it much easier for everyone to just make room of several layers? With separate images you have much better cont…
ghost updated
6 years ago
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# Édition de la base par différence
Je mets ici des idées sur le (vaste) sujet de l'ouverture de la contribution.
Aujourd'hui on a dans le moteur du simulateur d'embauche une grande partie des …
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Using commit b9c2fac13b1a26e2143b7c6e75a299fee7997872 from develop-3.4.0 , the editor cannot rebuild the demo game. Have tested with 3.3.4 and the compile error does not appear.
error:
GlobalScript.…