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I am trying to use ASA in a project within Unity 2019.3.
Unity 2019.3 builds two separate Android projects: One which is just a launcher and the other which gets built into a unityLibrary aar file th…
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I use vscode with one workspace to hold all of my esp32 projects (TestBlink, TestWifi, ..), and I'm trying to configure all of my development tasks and settings at the esp32 workspace level - ideally …
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### [REQUIRED] Step 1: Describe your environment
* Xcode version: 11.3
* Firebase SDK version: 6.13.0 and 6.14.0 tried both (unity SDK version, see Podfile.lock below)
* Firebase Compon…
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I can see from other remarks that you are not a fan of docker-compose "it is just syntactic sugar around the docker run command".
But I need to find a way to orchestrate multiple instances of the s…
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Hello. If I build iOS from UnityEditor manually everything works fine.
But if I build iOS with Jenkins then .xcworkspace-file and Pods-project can't be created.
In build logs I see:
/usr/local/bin/…
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### Step 1: Describe your environment
* Xcode version: 11.3.1
* Firebase SDK version: 6.15.0
* Firebase Component: Dynamic Links
* Component version: 6.15.0
* Installation method: `…
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Basically my problem is when the app is not running on one phone then the user of this phone can't accept the invitation from notification bar ... user getting a notification about the invitation but …
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- VSCode Version: 1.53.0 (user setup)
- OS Version: Windows_NT x64 10.0.19042 64bit
Steps to Reproduce:
1. Enter `code .` command on a folder on WSL2
2. The error is thrown
```
…
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Hi,
Before giving more details if needed:
If I run my sample in the Unity Editor I manage to connect and get interactivity working from the stream.
But if I build an exe and run it alone it does …
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Dear tsuna
If you don’t mind me asking and if it isn’t a can of secrets being held for later -
I have a simple question, since I’m curious on if the game will be appealing enough for the averag…