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Originally reported on Google Code with ID 1607
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A feature request: to allow the RGB curves to modulate luminosity without altering color.
UI element: checkbox - Luminosity mode
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Reported by `…
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Originally reported on Google Code with ID 1267
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As explained in some issues, a new threshold widget is required in some tools to get
better image quality.
Here is a first preview of this new Thr…
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Originally reported on Google Code with ID 2702
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I open a new issue for wavelet ... because issue2594 may overflow and it does not have
much meaning.
I brought three changes - improvements:
1) ch…
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Originally reported on Google Code with ID 2123
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ICC profiles with a color matrix only are straightforward, apply with no worries. We
don't even use LCMS for this.
ICC profiles with LUTs is a bit…
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Originally reported on Google Code with ID 1527
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DCPs may contain tone curves. These are purely artistic and not part of the color calibration,
so disabled for RTs own profiles (most of them don’t…
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Originally reported on Google Code with ID 2069
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Cameras have larger color space than sRGB, even many monitors and printers.
Although I understand that the default output profile should be RT_sRG…
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- [ ] ~~Generate a random color for all players in the game~~
- [x] ~~Use this color to put a hue on the default player skin~~
- [x] ~~Use this color to identify location on the minimap~~ Open another…
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```
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compile global tools 32bit
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]0;com…
Selur updated
8 years ago
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Originally reported on Google Code with ID 940
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Experimenting with Auto levels function in RT, I've observed that in majority of cases
calculated positive exposure compensation leads to unnatural …
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Originally reported on Google Code with ID 1987
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DCP profiles have color matrices and forward matrices.
To make a correct conversion according to the DNG specification the forward matrix
should b…