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**Submitting author:** @agdturner (Andy Turner)
**Repository:** https://github.com/agdturner/agdt-java-vector3D
**Version:** v0.7
**Editor:** Pending
**Reviewer:** Pending
**Managing EiC:** Kyle Nieme…
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Submit your add-ons in this issue, thanks for your contribution!
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**Description:** (a short description to be shown on the addon download window)
**Proposed c…
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Before describing the issue I am having, let me stress that I am amazed by the effort of the authors of this package and in particular a huge hat-off to @josephwright for all you managed to implement!…
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Hi,
I'm trying to set up a scene with with a parent object and several child objects. I set up a simple example with a cube as the parent and a cylinder as the child. I'm doing this because I'd lik…
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By carefully choosing where the needle penetrations fall in each row of a fill, we can create some pretty nifty fill effects. It'd be especially cool if the user could add their own, perhaps with a m…
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I'm facing this issue when I try to lunch nvidia omniverse kaolin
the log are as follows:
```
[0.153s] [ext: omni.assets.plugins-0.0.0] startup
[0.155s] [ext: omni.kit.window.splash-0.0.0] startu…
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Is it possible to block the raycast from `ARSessionOrigin` in `PlaceOnPlane.cs` with a UI component? It appears as though the raycast ignores all non-Trackable objects at the moment.
I feel that ha…
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**Describe the Bug**
Startup hanging on:
`LogNetVersion: Set ProjectVersion to ++FactoryGame+rel-main-0.5.0-CL-176027. Version Checksum will be recalculated on next use.`
Looks like the next line…
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The core glTF 2.0 spec allows PNG and JPEG formats for storing textures. PNG pixels can have 8- or 16-bit depth.
The glTF 2.0 spec explicitly says that certain textures (e.g. baseColor) must be in …
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## Description of issue
I am trying to put a TextField into a ListTile. I have a Text in the title field and am attempting to put the TextField in the trailing field. This seems to be producing s…