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```rust
#[test]
fn depth_not_on_stack() {
test! {
program {
#[coinductive]
trait A {}
#[coinductive]
trait B {}
#[coind…
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In the docs there is a jshint reporter example:
https://github.com/mikaelbr/gulp-notify#as-jshint-reporter
The example works great, but I would like to make a few changes to it and I'm not sure how. …
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Running 2to3 over the code I only found 2 lines of code which needed to be refactored to make the codebase python 3 compatible (see https://github.com/chrsintyre/chalk). Is there something more compli…
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Respected @haversnail,
I am Using this library with Inquire in my Type Script Project But, Getting Some Error's. Un-able to find its @types/inquirer-date-prompt & its any resource for Type Scr…
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- [x] I'd be willing to implement this feature ([contributing guide](https://yarnpkg.com/advanced/contributing))
- [x] This feature is important to have in this repository; a contrib plugin wouldn't …
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- PC
- skirmish
- solo battle vs AI
- one AI player
- Black Forrest - small, Chalk Downs, no seed, random location
- Nomad AGS - default options
Seeing the regular start screen with hints, t…
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I ran into various issues while trying to use this crate. As soon as I import the crate and start using functions/types from it, RA gets stuck on formatting when trying to save the file. After tha…
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i love this mod , there is however a small problem with it.
for instance.
overlays from mods are being blocked by this mod.
i first noticed this with ee3 where u have to use the chalk to make the t…
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In `cli.js`:
```js
// TODO: Disabled until https://github.com/sindresorhus/meow/issues/197 is fixed.
// allowUnknownFlags: false,
```
Without this, users get strange, nonsensical errors whe…
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Hello, I am wondering if this mod will be updated or if it needs to be updated for the Ashlands update.
Thanks!