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### Checklist
- [X] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues).
- [X] For Python issues, I have tested with the [latest development wheel](http://www.open3d.org/do…
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It seems there is a change in lighting with a number of models we are using in our game when using batching. I wasn't able to isolate why these models produce this change. The same happens both when u…
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```
What steps will reproduce the problem?
Loading in a large mesh that was converted from assimp (open asset import lib)
to .obj produces the following issue:
ERROR: bad second index at line [...]…
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```
What steps will reproduce the problem?
Loading in a large mesh that was converted from assimp (open asset import lib)
to .obj produces the following issue:
ERROR: bad second index at line [...]…
-
```
What steps will reproduce the problem?
Loading in a large mesh that was converted from assimp (open asset import lib)
to .obj produces the following issue:
ERROR: bad second index at line [...]…
-
```
What steps will reproduce the problem?
Loading in a large mesh that was converted from assimp (open asset import lib)
to .obj produces the following issue:
ERROR: bad second index at line [...]…
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## 🚀 Feature
Incorporate normal mapping into the rendering pipeline.
A normal map is an image using which the mesh normals are manipulated before rendering.
## Motivation
[Normal mapping](http…
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```
What steps will reproduce the problem?
Loading in a large mesh that was converted from assimp (open asset import lib)
to .obj produces the following issue:
ERROR: bad second index at line [...]…
-
```
What steps will reproduce the problem?
Loading in a large mesh that was converted from assimp (open asset import lib)
to .obj produces the following issue:
ERROR: bad second index at line [...]…
-
While making models for the golf game mode I've come across a lot of instances where objects render totally black. It appears like the material is not correctly applied or similar, as they have identi…