-
```
Block {
type: 68,
metadata: 2,
light: 0,
skyLight: 0,
biome:
Biome {
id: 0,
color: 112,
name: 'Ocean',
height: undefined,
rainfall: 0.5,
tem…
-
C:\Users\kenny\node_modules\mineflayer\lib\location.js:7
this.floored = absoluteVector.floored()
^
TypeError: absoluteVector.floored is not a function
at ne…
ghost updated
5 years ago
-
I'm trying to send a [map packet](http://minecraft-data.prismarine.js.org/?v=1.12.1&d=protocol#toClient_map) but still trying to figure out what kind of data i'd need to provide :disappointed:
```…
Sceat updated
5 years ago
-
Without callbacks this is very limited in it's use.
ghost updated
5 years ago
-
problem inflating chunk
uncompressed length 1029
compressed length 848
hex 8508789c04c0498eb3c60200e0eef7142977b1f403c560b3f81798c150cd68c6aa9d196c46630603c5112245ca21b28ca2dc20dbdc27525659e43b7d7c…
-
Can I listen for a `setVelocity` packet from the server?
And check the vector that the server is telling the bot to set its velocity to?
ghost updated
5 years ago
-
Although I do not believe that this is possible, but maybe there is still a chance. In my case, it's quite difficult (for a bot) to get to a certain location on a non vanilla server and then let the b…
-
every message from the server is triggering on chat.
I added my custom pattern.
How do I make it use _only_ my custom pattern before the event is emitted?
ghost updated
5 years ago
-
I can't seam to find a respawn method, could anyone help me?
-
Can I make the bot look like a player who is holding forward, space, and the sprint key?
ghost updated
5 years ago