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hi
is it possible, if I start a C++ 3D graphics engine through native addons in my app, to render a `browser-window` in it someway, that I created in my app?
thanks
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I am having a issue with fpCEF3.
In windows i can create a project fine and add the component Chromium pointed to https://www.google.com.br, but in Linux (Debian 8), when i try to do that, the comp…
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# Summary
[summary]: #summary
Establish a new vision and work out a long term roadmap for the project.
# Motivation
[motivation]: #motivation
Sparked from kvark's gitter posts: https://gi…
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Hi,
I am trying to adopt fpCEF3 for osx (Carbon widgets). I am able to load libraries but then app crashed.
Any pointing me is welcomed.
Thanks
zbyna
**Lazarus Call Stack:**
```
#0 ??…
zbyna updated
7 years ago
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After doing some UI work and looking over the existing work that is left considering Qt again might actually be the correct way forward.
One of the reasons of switch from Qt was slow compile times an…
emoon updated
7 years ago
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Hi
I'm trying to use a static qt lib using static runtime to link against your QCefView. But it fails. First of all we turned of Iterator debugging in VS. Thus the sandbox librarys devlivered by cef d…
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Hi. Can you built QCefView project binaries with **Visual Studio 2015 x64 Release, Multi-threaded DLL (/MD)**, because I get compiler errors. I can send prebuilt libcef_dll_wrapper.lib x64 (Multi-thre…
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Qt 5.4 introduced initial version of QtWebEngine, which allows to use Blink rendering engine in Qt applications without additional effort.
While APIs are still very basic it is already possible to use…
Emdek updated
8 years ago
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Hi, this is not really an issue. I'm asking more out of curiosity than necessity, as GHCJS is working fine.
I was looking through this project which seems to have successfully created bindings for th…
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Opening Basic2D and BunnyMark example projects works fine, but they crash on play with "Segmentation fault (core dumped)". Before the crash I'm able to see some moving graphics for half a second.
Run…