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I get the impression from https://github.com/google-ar/sceneform-android-sdk/issues/104 that a TransformableNode should get its collision shape from its attached renderable, but this doesn't seem to b…
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Hello.
Here is a screen recording of an augmented image I'd like to use for an application I'm prototyping right now. It shows very random behaviour. Wondering what the cause might be
https://phot…
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ERROR: Jsonnet Error: [1]: RUNTIME ERROR: Parameter 'roughness' doesn't have any applicable options
third_party/arcore/ar/rendercore/converter/data/mat_helpers.jsonnet:(162:5)-(177:24) function
t…
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I have hosted a cloudAnchor with multiple nodes attached to it. I am saving the worldPosition of the child nodes and use them to resolve and position the child nodes. But I could see that the position…
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Hello everyone.
In our tests, using OBJ assets, we noticed that the diffuse color texture is darker than it should be. The file is a PNG image with alpha channel, so, gamma is encoded. We doubled t…
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I am trying out sceneform (new to it and arcore as well) and added an .obj file that I downloaded. It works fine, however, I noticed all the textures were missing. I added one via the samplers in the …
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The model I am rendering is big in size and appearing bigger then device screen when rendering, if I set value for max scale then we can handle the height of the model but it is creating problem for o…
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I try to remove the andy.sfa in Google ARcore sample sceneform on eventClickListener.
but I can't this
this is source and please help me..TT
` Button delete = (Button)findViewById(R.id.delete…
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Hi,
I am wondering of I can add objects built with Sceneform in my old-school OpenGL project (everything done in OpenGL with a GLSurfaceView).
I am afraid that no, but just to be sure....
Tha…
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