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faux mech 001
![Screen Shot 2020-04-25 at 12 26 47 pm](https://user-images.githubusercontent.com/47682220/80269097-13c25f80-86f0-11ea-9531-88a1a0994131.png)
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A file that demos cheetah 3d material settings.
![Screen Shot 2020-04-27 at 7 54 40 am](https://user-images.githubusercontent.com/47682220/80320869-63259e80-885c-11ea-97b5-62475448c300.png)
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Joints using IK for tentacle animations
Joint / Limb Test Tentacles
TODO
Inverse Kinematics across the tentacle span
Inverse Kinematics animations
perfect loop
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- Scale to the current human model
- 64 polys
- centre point at connection
- two shaders hair_hair and hair_band
- unpack the materials from the model if you want.
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Mega Model Tester
Every Dimension has a model in the positive dimension
X +1
Y +1
Z +1
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- Scale to the current human model
- 34 polys
- centre point in middle of fringe
- one shader hairfringe
- unpack the materials from the model if you want.
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- Scale to the current human model
- 113 polys
- centre point in middle of hat
- two shaders hat_body and hat_brim
- unpack the materials from the model if you want.
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Hello,
I have an identical model that uses MVLEM-3D for dynamic time history analysis in both tcl and py formats.
Recently, I upgraded OpenSees to 3.7.0 and OpenSeesPy to 3.7.0.4, and I reran these …
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I would like to display 3DGS on the surface of the earth at earth-centered coordinates.
so the position (x,y,z) is too large.
then I faced two problems.
1) That model will have a lower resoluti…
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The relaxation using `RelaxationStepLevelSetCorrectionInner` produces weird particle distribution
Lattice:
![Screenshot 2024-09-20 130113](https://github.com/user-attachments/assets/5dbf23bf-9059-…