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Hi haixpham,
I have some trouble when reproduce your code.
How should I use a trained model to drive the face model? There is no details in your paper. And can I drive in real time?
Waiting for you…
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Ninja viewer doesn't seem to support rendering of materials.
Could switch to blender plugin, qgis plugin, or perhaps [Measur3D](https://ganys.github.io/Measur3D/) or [xeokit](https://xeokit.notion.…
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This is a major missing item in the WGPU and Rust space IMO. There are lots of complexities here, such as
* Hierarchical LOD, with LOD selection based on screen space error
* Handling cracks
* Mapp…
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This is a fairly big topic. Lots of ways to solve it.
## applications / tools
- typeface.js is old, no kernings etc
- [fontpath](https://github.com/mattdesl/fontpath) is pretty experimental
- [opentyp…
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1.Delving Deep Into Hybrid Annotations for 3D Human Recovery in the Wild(2019)
In annotations used for input and supervision, dense correspondence can be more effective, or achieve same results when …
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When in fisheye mode, and looking at a model, you can see the planes of the cubemap as black lines in the rendering
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The rotation of a (thin) clipped 3D VR Image translates the image incorrectly, at the edges of the screen.
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In 3D Volume Rendering, when the button 3D Preset is clicked the program stops working / freezes and you have to force quit it
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## Bevy version
N/A
## \[Optional\] Relevant system information
- Fedora 40
- GNOME 46
- Firefox 128.0
- `AdapterInfo { name: "Radeon HD 3200 Graphics, or similar", vendor: 4098, device: 0…
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OS: Ubuntu 18.04.3/x86_64, Manjaro/aarch64, others
MGBA Version: 0.8.0-6037-2368391f, others
On the game Gadget Racers (USA) for GBA, also known as Penny Racers (EU) and Choro Q Advance (JP), ther…