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Let's compile suggestions on rough gameplay concepts here. Concepts that are overly difficult to implement may get vetoed, this likely includes ones that have:
* Networking
* Extravagant stories
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Reply with your memo as a Comment. The memo should be responsive to this week's readings on Misinformation from Carl Bergstrom, with 300–500 words + 1 visual element (e.g., figure, image, hand-drawn p…
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So there I was, happily humming a tune while beartype slays the typing demons of type-tetris' past... and, suddenly:
```python
import beartype.door.TypeHint as th
import beartype.typing as bt
…
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Post your response to our challenge questions.
First, write down two intuitions you have about broad content patterns you will discover in your data. These can be the same as those from last week..…
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Leave below as comments your memos that grapple with the topic of AI inspired by the readings, movies & novels (at least one per quarter), your research, experiences, and imagination! Also add a thumb…
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Post a reading of your own that uses deep learning for social science analysis and understanding, with a focus on deep reinforcement learning, deep agent based models, or related topics.
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### 📦 Environment
Vercel
### 📌 Version
1.22.10
### 💻 Operating System
Windows
### 🌐 Browser
Edge
### 🐛 Bug Description
[16:27:43.466] Running build in Washington, D.C., USA (East) – iad1
[16…
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Right now `Ship` has too much knowledge and too many methods that are player-specific and should live in `Player`. Two examples:
- `SetNavTarget` & `SetCombatTarget` aren't required by NPCs; they're s…
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I understand your concerns but I still think it's better to release the full model now and let people poke at it's abilities and discover potential issues quicker.