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(optionally, of course)
Putting point on an image and running `(image-animate (image--get-image))` will cause it to animate once, so this is clearly possible. Likely slightly annoying and difficult…
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**Is your feature request related to a problem? Please describe.**
Any plans to support animated images such as gif/animated webp on multiplatform?
**Describe the solution you'd like**
Right now …
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Like this:
http://cloudinary.com/blog/animated_webp_how_to_convert_animated_gif_to_webp_and_save_up_to_90_bandwidth
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animated webp not support. my code:
ImagePipeline.Configuration.isAnimatedImageDataEnabled = true
WebPImageDecoder.enable()
let url = URL(string: path)!
Nuke.load…
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```
@implementation UIImage (WebP)
+ (UIImage *)xx_imageWithWebPData:(NSData *)data {
CFDataRef dataRef = (__bridge CFDataRef)data;
YYImageType type = YYImageDetectType(dataRef);
NSInteger fram…
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using unity.webp 0.3.11
Due to our application scenario, asynchronous loading is required.
There is an issue of image output when you call the method below and use it.
> WebP.Experiment.Animation…
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The current ffmpeg version does not support animated webp. Is it possible to add ffmpeg 6.1?
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Please allow for `.webp` exports to export as individual files for each frame like how the non-animatable formats can. At the current moment, they always export as a single animated `.webp`. Perhaps t…
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Animated webp converts to static GIF instead of animated.
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When transforming animated webp the service throws an exception.
This feels related:
http://imagemagick.org/discourse-server/viewtopic.php?t=28286