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Some cores may have the ability to output variable samplerates due to their internal structure (being able to run audio synthesis at virtually any rate, or running audio synthesis at an eccentric >100…
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**Describe the bug**
RSP1 Msi2500 board only works for seconds on GQRX and SDR++
**To Reproduce**
I tried with RTL-SDR dongle V2 and RSP2pro with GQRX and they work ok.
Then I replace the SDR wi…
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`torchaudio` is an extension library for PyTorch, designed to facilitate audio processing using the same PyTorch paradigms familiar to users of its tensor library. It provides powerful tools for audio…
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I'm having an odd issue resampling mp3s with Mp3FileReaderBase and WdlResamplingSampleProvider. For context, I'm using NAudio and NLayer in a Unity project for a WebGL app, so I need to use fully mana…
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Voice chat will use the Speex codec. We will create a generic interface for feeding in audio. Audio will be compressed with Speex and sent over the network.
Voice chat messages will be sent through t…
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Tauon version: 7.7.1
Platform: Flatpak
Tauon settings: "Avoid Resampling" is ON
Audio server: Pipewire 1.0.3
pipewire.conf: default.clock.allowed-rates = [ 44100 48000 ]
Tauon doesn't dynamic…
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Xwax resampling seems to produce artifacts in the audio output. This was pointed out [in 2010 on xwax-devel](https://sourceforge.net/p/xwax/mailman/message/24547261/) and I just noticed the same issue…
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- [ ] MixerX
It seems that MixerX creates excessive overhead on Old 3DS and I don't think that it will be possible to ever fully support it on that platform. Software resampling for all audio is ex…
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### Windows Version
10.0.22621.2283
### WSL Version
Version WSL : 2.0.0.0 Version du noyau : 5.15.123.1-1 Version WSLg : 1.0.57 Version MSRDC : 1.2.4485 Version direct3D : 1.608.2-61064218 Version …
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Hello @pzelasko, @csukuangfj,
I just identified an open question related to the audio transforms.
In lhotse, there is the [`Resample`](https://github.com/lhotse-speech/lhotse/blob/110e067e3cfb416f…