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I tried implementing the audio channel but my results don't match Shadertoy at all.
I am not sure how the input texture from audio looks like.
https://www.shadertoy.com/view/tljczR
I followed thi…
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Hi,
i've just copied your code with my mp3 and background.
output.mp4 is a video with my background and my mp3 song but spectrum doesn't show up!
did i do anything wrong?
here is my code (actually…
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yow can you implement your very own code here [https://github.com/goxr3plus/Java-Spectrum-Analyser-Tutorials](url), and make an java-audio-wave-spectrum-analyzer-api? (yep, the fusion of the two), i d…
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In the attached images the red pitch reading top right (with the confidence in blue below) and the spectrum of the first 1/8 of the frequencies (up to ~3kHz) are taken with the following algo chains. …
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I compiled the plugin with:
`MACOS=true BUILD_VST2=true BUILD_LV2=true BUILD_JACK=false make`
I then copied the bin/wolf-spectrum.lv2 to /Library/Audio/Plug-Ins/LV2/ and the bin/wolf-spectrum.vst to…
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Hi, i'm so lost, hoping this is not a bug, but maybe it is.
This is hard to describe, but i'll try. I got Moode 9 running on rpi 4. Everything works great. I installed mpd_oled from source and it w…
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By default, Dopamine uses WasapiOut as ISoundOut implementation. In combination with WasapiOut, FFMpegDecoder is used to decode audio files. This works well on "normal" editions of Windows. Unfortunat…
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I have tested a bunch of plugins on Renderman, and I found the sound is different with which is generated in REAPER when I use VST3 plugin.
I am using Surge plugin [https://github.com/surge-synthes…
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I've created the Dexterity content types that will be used to store and display the different kinds of submissions.
Please check that they contain the fields you expect to want to store and display.
…
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I'm using Raspbian with Hyperion and a WS2801 LED Strip. The LED's with Hyperion working fine, but with the audio effects i'm getting this error:
```
AL lib: alsa_open_capture: Could not open capture…