-
**Describe the bug**
Launching the _Edit Platform Settings..._ window causes the following asserts to appear in the Console:
```
(System) - Trace::Assert
D:\o3de-packages\packages\RapidJSON-1.1…
-
**Describe the bug**
1. A new set of automated tests is being added to the Atom MaterialCanvas tests: https://github.com/o3de/o3de/pull/14475
2. These tests are timing out and failing on Linux but n…
-
**Describe the bug**
When the editor crashes on Windows, a file describing the call stack is created in the active project's log folder, such as `~/o3de/AutomatedTesting/user/log/error.log` . This fi…
-
**Describe the bug**
When running launcher using a default level it does not render the sky, which is present in the editor.
**Steps to reproduce**
Steps to reproduce the behavior:
1. Build o3de…
-
**Describe the bug**
Processed an FBX file with the Asset Processor and got errors about SubID collision: Multiple products got the same SubID which failed the FBX processing. The FBX is for a scene …
-
**Describe the bug**
Test failure on an AR run with unrelated changes.
`AutomatedTesting::SmokeTest.smoke::TEST_RUN` failed on the test case `test_CLITool_SerializeContextTools_Works.py::TestCLITool…
-
**Is your feature request related to a problem? Please describe.**
Currently, when creating a new project, there are no sample Blast assets to use with Blast Family and Blast Family Mesh Data compone…
-
**Describe the bug**
This issue was created based on the comment in #12612.
Numerous Scene compilation jobs complete processing with errors. Please note that using Reprocess Source Asset option on …
-
The UI editor of the editor compiled using the stabilization/2310 branch cannot draw the UI. After compiling the editor using vs2019, I created a project using the command line, and then opened the UI…
-
**Describe the bug**
The test ScriptEvent_AddRemoveMethod_UpdatesInSC will pass 100% of the time when run from the hydra test runner framework or run manually in the editor python console but fails 1…