-
```
Compile the Loader3DSTest.as file from the 'away3d-examples-broomstick' package
and run the swf.
The following error is thrown at runtime:
TypeError: Error #1009: Cannot access a property or m…
-
```
What steps will reproduce the problem?
1. Create a Plane object with ShadingColorMaterial and bothsides = true.
2. Add a DirectionalLight3D
3. Rotate the Plane so that the back side is facing the …
-
```
What steps will reproduce the problem?
Code below will reproduce problem
package test{
import away3d.containers.View3D;
import away3d.core.filter.FogFilter;
import away3d.core.math.Num…
-
```
With the trunk FP10 build, I get a crash when Away3D renders a
scene that has many objects but only one (a Cylinder primitive) that
has PhongColorMaterial applied. It happens only at certain loo…
-
```
With the trunk FP10 build, I get a crash when Away3D renders a
scene that has many objects but only one (a Cylinder primitive) that
has PhongColorMaterial applied. It happens only at certain loo…
-
```
What steps will reproduce the problem?
Create a BitmapMaterial with a normalMap texture and assign to its lights
property an array with four PointLight objects.
When rendered it throws the follo…
-
Some libraries I'd like added:
- [Nape](https://github.com/JoeCreates/napephys/raw/gh-pages/nape-release.swc)
- [Box2DFlash](https://sourceforge.net/projects/box2dflash/files/box2dflash/Box2DFlashAS…
-
Hello. Your compiled library doesn't have some classes. For example, away3d.materials.lightpickers.StaticLightPicker is missing. And many others. I tried to build aneBulletLib by myself too and got th…
-
```
What steps will reproduce the problem?
1. Create a Plane object with ShadingColorMaterial and bothsides = true.
2. Add a DirectionalLight3D
3. Rotate the Plane so that the back side is facing the …
-
Not dispatched event Object3DEvent.VISIBLITY_UPDATED.
Constant for this event is, and the event is never dispatched.