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I've been working on integration of IPXWrapper into NukemNet, and have done some testing on which games work with IPXWrapper's DOSBox Encapsulation, and which games do not.
Those that do work have be…
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I'm a teacher who assigned Head First JavaScript Programming to a student learning JavaScript. He completed the book, and ended up with a working version of the battleship game. Now I would like him…
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- [ ] Complete user input system (with buttons) for ship placement and attacking
- [x] Create algorithms for logic based on inputs from website
- [x] Input results into database
- assigned to Kyl…
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As per the rules of Battleship, a player should not receive a second turn on a miss or successful hit. Currently if a player successfully hits another ship, they receive another turn. Potentially mean…
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This game did not implement "play it online" well. The online part is still play locally. So, the next to be done is to make it play online.
1. Player cannot place the ship.
2. No someone's turn. One…
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I'm not far into this at all. I can't even get the darn board to print some values. I tried initializing the board to '~'
```
private void fillboard() {
// initializing both the board and ship arr…