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I know that it's mentioned it may only work on Mac right now, but I'd really like to play around with this and I don't have a Mac.
This is the error I'm getting after running $ go get github.com/jame…
ghost updated
9 years ago
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I executed this cmake command :
cmake -G "Visual Studio 17 2022" -H. -Bbuild
then compiled from VC++ 2022
getting this error :
```
Build started...
1>------ Build started: Project: bgfx-sdl…
meiry updated
2 years ago
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This happens just starting MAME without any additional options or sets specified on Kali Linux with a Clang 14 UBSAN build.
```
../../../../../3rdparty/bgfx/src/renderer_vk.cpp:352:8: runtime erro…
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Howdy! Great work! Thanks!
I got a little rotating cube demo working at home, but for it to work I just had to tweak a couple things:
- the bgfx_release_fn_t proc callback needed a "{.cdecl.}" on it…
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Hi Cory,
Zach here. Got a question for you if you have time, and reporting an issue.
I've been spending quite a bit of time playing around with these bindings and I've been encountering a lot of…
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when compiling "https://github.com/zlgopen/awtk/blob/master/3rd/nanovg/bgfx/nanovg_bgfx.cpp" , an error is reported, "BX_REALLOC " was not declared in this scope. And I couldn't found BX_REALLOC…
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This binding could be very useful for Nim game devs! I suppose we're few... I could try to update this myself and submit a PR, but I haven't used BGFX yet, and I'm concerned I would do a poor job if I…
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Hello! Is there any working example/documentation/code sample for how to use this inside BGFX? I am new to BGFX, currently I a rendering the simple geometry using BGFX. If I want to use this renderer,…
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Using the instructions from the readme:
`git clone git@github.com:zacharycarter/bgfx.nim.git`
`cd bgfx.nim`
`nimble install`
`nim c -r examples/00-HelloWorld/main.nim`
Output:
`../graphics.n…
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What does this mean?
"Drop content in bgfx folder and build bgfx as usual. This will build 'brtshaderc' a library version of shaderc than can be linked to your project."
What is the "content" and …