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Hi! I'm getting the following error (I'm using Xcode 7).
ld: 'path_to_my_file(p5_crpt2.o)' does not contain bitcode. You must rebuild it with bitcode enabled (Xcode setting ENABLE_BITCODE), obtain a…
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| | |
| --- | --- |
| Bugzilla Link | [49943](https://llvm.org/bz49943) |
| Version | unspecified |
| OS | All |
| CC | @gkmhub,@int3,@smeenai |
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FFMPEG Action Bitcode
_____________________
/rep/o_specs
------------
if no payload is provided
curl -i -H "Accept: application/json" http://fabric_url/q/bitcode_obj_id/rep/o_specs
=> {…
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If I try to build a project using this in the latest Xcode 7.2 I get this error:
```
'.../Libraries/lame/libmp3lame.a(lame.o)' does not contain bitcode. You must rebuild it with bitcode enabled (Xcod…
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Currently, parsing is whole-program: the only way to parse a bitcode file is to parse every entity inside it. For most clients of `llvm-pretty-bc-parser`, however, this is wasteful, as these clients t…
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There is some kind of regression in `-amdgpu-early-inline-all=true` option, which is set for every HIP application in hipcc.
While this option makes no significant performance/memory impact in Clan…
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I simply use Podfile below
platform :ios, '8.0'
use_frameworks!
pod 'MMXXMPPFramework', '~> 3.6.13'
to down the XMPPFramework.
And copied the framework to my test project through the six step.
T…
nieyu updated
4 years ago
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There is a ENABLE_BITCODE error which require me to disable bitcode for my project in order to make it working.
PS. Do you have a plan to make an android version?
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Could you please build universal framework for both iOS simulator and iOS devices. Also with bitcode enabled, otherwise we have to disable bitcode for the whole app to be able to use KiteKit.
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As it is, fcd only has very basic CFG recovery and doesn't handle a number of aspects of symbol information usually present in a binary. [McSema](https://github.com/trailofbits/mcsema) has more capabi…