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It covers every aspect of animation
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If you use any item added by another mod that has a basic aiming animation, similar to the vanilla bow, Animation Overhaul cancels the animation and causes the character to never raise the weapon. Thi…
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I have created a project using WAS Configurator for showing an animated character.
On Android the animation is working correctly in AR but on iPhone the character animation works only in "Object" tab…
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We must create those resources before v1 release of OW
- [ ] Main Menu
- [x] Terrain
- [ ] Units
- [x] Buildings
- [ ] Backgrounds
- [x] Animation Units
- [x] Animation Backgrounds
- [ ] GUI…
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Thank you very much for providing such a great ComfyUI node with executable examples.
However, when I tried to execute the "Simple Animation Workflow" workflow in the README, I found that I could…
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When you select a character, they jump up and down in a 1s animation. We need 5 of these for the 5 main avas.
Ideally it has viseme morph animation as well, but it’s simple enough to do that manually…
avaer updated
2 years ago
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### Premise: - First Attack Animation
**Require:**
- Smooth frames
- Inform && Show range attack
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Shep, the sheep, and the wolves could 'flip' to face their current/last movement direction.
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Completed sprite sheets of enemies and objects that can be placed throughout the level. Hitboxes can be dealt with later, but sprite sheets of enemies like a slime and entities like a chest or powerup…