-
"Note, this was taken directly from the wiki and the sound files can be found over there"
Added in the October 2017 "Jungle Inferno" update were music tracks specifically set to be heard while in t…
-
- Documentation topics (some coming from the conversations at the NSF Cybersecurity Summit's Jupyter presentation):
- Security structure
- a project-wide view of vulnerabilities in dependencies
…
-
User story:
* User opens app sees cars
* Taps on car taps book
* App looks for phone number, if it's there, it logs the user in and books the car (fixes the password issues)
* Otherwise, n…
-
## Write a short choose-your-own adventure game in JavaScript
@egillespie Can you take a look at this? It's [hosted here](https://davisc91.github.io/MI-449-js-conditionals/index.html) and meets the…
-
Take out of scenes, bring it to top level and call `Stage`. This makes more sense since it houses the shared elements used by scenes (modal, bottom bar, app bar, etc).
kylpo updated
5 years ago
-
I've written comments [like this](https://github.com/astropy/astropy/pull/4483#issuecomment-171358998) more times than I can count now.
We should find places to better emphasize (both in [CONTRIBUTIN…
-
My idea for this year is to (try to) create a self-descriptive object. It will be a sort of 2nd person mostly linear choose your own adventure / text based walking sim where the world is the book...
…
-
I'm creating a Branching Dialog Editor to manuskript, inspired by Articy Draft 2:
http://www.nevigo.com/help/Flow_Dialogue.html
It is useful for videogames scripting and it could be adapted to Branch…
-
Rework our combat system to the use of "incantations" (note, incantation might have magic/occult connotations, not sure if we want that so we can use a different word).
Incantations are phases/se…
-
> Written with [StackEdit](https://stackedit.io/).
##### LESSON 1
#### Writing READMEs
Learn the importance of well documented code and see how to craft meaningful READMEs.
1. [Welcome](https://gi…