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## Issue Title
Refactor folder structure and rename for competitive programming solutions
### Description
Currently, the folder structure and naming convention for competitive programming solutio…
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when executing the game locally, the view is missing the major part of its assets
![Sans titre](https://user-images.githubusercontent.com/25719472/118882232-40957600-b8f4-11eb-9bc3-87fcaaa31a85.png)
…
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Hi,
I'm also doing a POC to integrate monaco-editor to support TypeScript. I tried out-of-box monaco Web worker language service, but it the perf is very poor when I load 2000 `.ts` models (more on…
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I'm often asked this question, so here's some guidelines all in one place:
* Find the official language documentation. It will be up to date.
* Be leery of the top search engine results. They are …
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エディタのシンタックスハイライトを多言語に対応させる
cp-20 updated
2 years ago
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When attempting to include `@codingame/monaco-vscode-rollup-vsix-plugin` as a vite plugin, vite complained that the module `@rollup/pluginutils` was not found.
I was able to work around this by add…
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Hello Community,
Seems like an upgrade is needed for this project to bump up dependencies:
vscode-jsonrpc: ^5.0.0 -> 6.0.0
Is there any planned release of an upgrade?
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Having this runner :
```java
package Runners.tests;
import agents.moveDumb;
import com.codingame.gameengine.runner.MultiplayerGameRunner;
public class crashTestMove {
public static vo…
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We need our function to throw exception either if:
The label addition process have gone wrong
The label deletion process have gone wrong
If the exception is thrown, then we must return 405(?) to …
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Currently the descriptions get rendered as plain text, ignoring special formatting directives used by CodinGame (``, `[[Variable]]`, `{{Constant}}`, `` `monospace` ``). It would also be a good idea to…