-
When the banner highlights an auto-accepting correction, it shows it with grey background and white text. It also shows the same styling when the current word is recognized as a word and will be selec…
-
I'm surprised no one has made a 3DLUT shader using a PNG like [Reshade](https://github.com/crosire/reshade-shaders/blob/slim/Shaders/LUT.fx), [libretro](https://github.com/libretro/slang-shaders/tree/…
-
### Tested versions
v4.4.dev4.official [36e6207bb]
### System information
Godot v4.4.dev4 - Windows 10.0.19045 - Multi-window, 1 monitor - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 980 Ti (N…
-
### Is there an existing issue for this?
- [X] I have searched the existing issues
### What happened?
Hover Issues: after move cursor to github it display in black color
Before:
![Screenshot 202…
-
The UI of the body content on each site page requires improvements to enhance consistency, readability, and overall user experience. Below are the key areas that need correction:
-> Alignment and S…
-
Would it be possible to add the different pre-set subtitles from the https://github.com/he2a/mpv-config sometime in the future?
![image](https://github.com/user-attachments/assets/f2d900ed-092a-4c1e-…
-
In the Color Toning tool, when you select the Color Correction Regions appears a graph theoretically showing a plot of all the colors in Lab space, located according to their a* (horizontal axis) and …
-
My ws2812Bs has different curve for each RGB channel, so when I calibrated it at the maximum brightness, it will look off again at lower brightness.
If I applied the curve before the send it to Fa…
-
See [https://github.com/dolphin-emu/dolphin/pull/11850](https://github.com/dolphin-emu/dolphin/pull/11850).
My guess is that Majora's Mask was developed on CRT TVs that followed the NTSC-M standard, …
-
Mobile/Quest doesnt have a PostProcessing stack, so these things need to be added in-shader
* Add in-shader ACES tonemapper
* Add simple Gamma,Lift,Gain sliders
From [SyncLinear.com](https://synclin…