-
To reproduce (loaded with Revise and current Pkg.jl master):
```jl
julia> using SnoopCompileCore
julia> invalidations = @snoopr using StaticArrays;
julia> using SnoopCompile, Cthulhu
julia> tre…
thchr updated
2 years ago
-
```
%25 = invoke column_args(::Tuple{…},::Tuple{…})::…
%26 = < uncached > column_args(::Tuple{…},::Tuple{…})::…
```
If I select the first I get:
```
ERROR: KeyError: key MethodInstan…
-
Cthulhu.jl is great!
But its UI is a bit limited: I have a terminal window with 55 rows and 185 columns, yet Cthulhu's `descend` insists on squeezing itself into the bottom 11 rows. Is there a way …
-
:sweat_smile:
-
With 4 players, special cards enabled, and one cthulhu setting, no cthulhus get dealt into the game.
-
Running this example on master
```julia
using CairoMakie
using GeometryBasics
N = 100
M = 100
m2d = GeometryBasics.Mesh(
rand(Point2f, N),
[GLTriangleFace(i, mod1(i+1, N), mod1(i+…
-
I can't tell what the issue is, it is acting like a directory or filename is missung based on the error, but I have enterd the information repeatedly.
error below:
```
(neuralangelo) cthulhu@AZ…
-
I was surprised by this, because I thought I recalled you saying in the past that while `@code_typed` gets this wrong, `Cthulhu` actually gets this right and shows the true code.
However, we ran in…
-
If you have a terminal shorter than 200 characters, it can be triggered like this:
```
using REPL.TerminalMenus
request(RadioMenu(["a"^150, "b"^200]))
```
, and scrolling up and down a couple of …
-
This may be the same issue as https://github.com/JuliaDebug/Cthulhu.jl/issues/504, but here's a new reproducer:
```julia
julia> using LinearAlgebra
julia> D = Diagonal(fill(ones(2,2), 4));
jul…