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The custom paint requires a color argument.
```
class MyPaint {
static get inputArguments() { return ['']; }
paint(ctx, size, styleMap) {
// Paint code goes here.
}
}
r…
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expected
How should I do it?
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This issue is a copy from https://github.com/mapbox/mapbox-gl-js/issues/7946, but now for MapLibre GL JS.
Thanks for the great work on this library.
## User Story
I would like to configure a …
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```
▶ TIMEOUT [expected PASS] /_mozilla/mozilla/css-paint-api/registered-properties-in-custom-paint.html
│
│ VMware, Inc.
│ Gallium 0.4 on softpipe
│ 3.3 (Core Profile) Mesa 12.0.1
…
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#### Your system information
* Steam client version (build number or date): Mar 23 2021, at 20:11:07
* Distribution (e.g. Ubuntu): Multiple - Linux Mint 19.3, Linux Mint 20.1 and Manjaro (To make …
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### Description
I have a simple console application which create a bitmap and a canvas, then draw using a paint made from custom sksl shader. However, when canvas.DrawPaint(paint) is called, SEHExc…
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# Problem to solve
There is no way to globally customize the default paints used though out the engine. I can't for example, change the default white color paint used on Sprites to a different one wi…
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### Bug description
When using SfCartesianChart in Flutter with horizontal scrolling enabled via ZoomPanBehavior and autoScrollingDelta, the chart experiences issues when trying to retrieve the index…
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Hi there
Blender 4.1.1 throws the following error:
Read prefs: "G:\Blender\A Versionen\blender-4.1.1-blank-for-tests\4.1\config\userpref.blend"
register_class(...):
Warning: 'MESH_OT_masktools…