-
```
void main()
{
int ID = int(gl_GlobalInvocationID.x);
int G_ID = GridGetValue(gridRO.data[ID].grid);
//particlesRW.data[ID] = particlesRO.data[G_ID]; //useProgram: program not val…
-
```
What steps will reproduce the problem?
1: *Fix the compatibility of the D3D11 Plugin (Mudpvr.dll)*
What is the expected output? What do you see instead?
The expected output is: *Play games wi…
-
```
What steps will reproduce the problem?
1: *Fix the compatibility of the D3D11 Plugin (Mudpvr.dll)*
What is the expected output? What do you see instead?
The expected output is: *Play games wi…
-
When compiling on Ubuntu 22.04 using the following command:
`$ ./package-release.sh master ../dlls/ --no-package`
I get the following error:
```
Run-time dependency threads found: YES
Depende…
-
- It must be D3D11 for WebGL 2.0.
- Some configurations report non-power-of-two uniform vectors on D3D11 (e.g. 4095 on GTX 1060).
-
```
What steps will reproduce the problem?
1: *Fix the compatibility of the D3D11 Plugin (Mudpvr.dll)*
What is the expected output? What do you see instead?
The expected output is: *Play games wi…
-
```
What steps will reproduce the problem?
1: *Fix the compatibility of the D3D11 Plugin (Mudpvr.dll)*
What is the expected output? What do you see instead?
The expected output is: *Play games wi…
-
In [Lego Worlds](https://store.steampowered.com/app/332310/LEGO_Worlds/) d3d11 sometimes the ground can flicker depending on camera angle looking like a flickering shadow.
See https://github.com/Valv…
-
Hello,
I'm using Unity 2021.3.31, AR foundation 4.2.9, AR code 4.2.9, and building for Android.
I followed everything from here
and I have 'Reload Domain' enabled.
XR plug-in Windows provider is…
-
Hi,
bought the game last week and i get constant crashes (Game doesn't respond with no error code).
I only play in "Create your World" mode so far.
It happens sometimes even in create your charac…