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**Reported by miguel on 28 Feb 2013 09:23 UTC**
The guys at LRI are currently complaining about the VTU files I send them being too slow to navigate with Paraview.
It should be possible to decimate t…
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Hello,
these **3-cycle/tap** **ASM FIR** routines for **ESP32(-S3)** are drop-in replacements for the old 4-cycle/tap ones for ESP32. Just add preprocessor directives if needed. **Turn off Task WDT…
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### Checklist
- [X] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues).
- [X] For Python issues, I have tested with the [latest development wheel](http://www.open3d.org…
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Could we add fairness criteria to the `EdgeDecimator` module? An idea would be to only allow removal of edges, which do not lead to degenerate triangle shapes.
https://graphics.stanford.edu/courses…
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```
Currently the "decimate" module uses vtkDecimatePro, while it seems like
QuadricDecimation does a better job.
Why not then replace the former with the latter in the standard "decimate"
module?…
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I have a feature idea/request:
When using heatmap to display images that are larger than the pixel area, the data gets decimated by the backend in order to fit into the display. This is fine if your …
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Related to rules 404 and 423. A stage with Decimation probably should be a digital stage, meaning it must:
* have output units of counts
* not have PolesZeros with PzTransferFunctionType of LAPL…
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```
Currently the "decimate" module uses vtkDecimatePro, while it seems like
QuadricDecimation does a better job.
Why not then replace the former with the latter in the standard "decimate"
module?…
-
```
Currently the "decimate" module uses vtkDecimatePro, while it seems like
QuadricDecimation does a better job.
Why not then replace the former with the latter in the standard "decimate"
module?…
-
```
Currently the "decimate" module uses vtkDecimatePro, while it seems like
QuadricDecimation does a better job.
Why not then replace the former with the latter in the standard "decimate"
module?…