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After following the guide for Dying Light 2 in the Utility, do not enable FG when starting the game. Go to HUD settings, turn off all HUD elements and start the game. Then go back to settings and enab…
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**Describe the bug**
- DLSS has unintended visual effects across a few different games. I assume it's on all of them at this point
- dxvk-remix: [2d5ef2c](https://github.com/NVIDIAGameWorks/dxvk-rem…
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Current tables look like this:
Our updated table style looks like this:
- Table title is H2 (semibold 28pt).
- Labels are bold.
- Descriptions are paragraph style.
- Gray lines under each r…
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The definition for the `CheckLayerJob` (and maybe other useful things) is currently in Earthworks: https://github.com/sul-dlss/earthworks/blob/main/app/jobs/check_layer_job.rb
It seems like this co…
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I would like to congratulate you on the quality of the mod and I would also like to speak to the Brazilian community who wanted to thank you for your incredible work.
Now I wanted to know if there is…
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I installed the game "Control" in the VM. Starting the game in DX12 mode I have the raytracing options available as expected. But the box for DLSS is grey and the game tells me I need a NVIDIA RTX GPU…
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**Describe the bug**
Once i swap a DLSS version from for example 2.3.11.0 to 3.5.10.0 DLSS is automatically "unsupported" in some games i am trying to play.
I have an RTX 4080 and should be able to…
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This is a multi-faceted a11y requirement. As an exhibit creator, I would expect the following behavior:
- When I upload a single non-SDR image to my exhibit (Curation > Items > Add items > Upload i…
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### Current behavior
The Feedback accordion does not indicate to screen readers when it is "collapsed" or "expanded".
### Steps to reproduce
Example page: [Martin Wong Catalogue Raisonné](htt…