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### Description
Need an option to increase the firing range of bullets for compatibility with mods to increase the firing range of turrets, current turrets waste bullets uselessly
### Reproduction
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# What went wrong?
**What happened**:
- An alert fires on what appears to be a false positive
**What did you expect to happen**:
- It should not fire
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# How do we reproduce …
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Add a score-tracking feature to enhance player engagement and provide feedback on performance. The score should increase when the player performs specific actions (e.g., firing a projectile successful…
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## I'm submitting a...
* Bug report
## Current behavior
The [onOpen](https://www.telerik.com/kendo-react-ui/components/dropdowns/api/DropDownsPopupSettings/#toc-onopen) and [onClose](https:/…
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**What happened**:
Assume you have a firing rule. Update the rule with a new condition such that it should go to Normal.
Then, the rule gets incorrectly stuck in the `inactive` state indefinitel…
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**Songbird version:** 0.4.3
**Rust version (`rustc -V`):** 1.80.1
**Serenity/Twilight version:** Serenity 0.12.2
**Output of `ffmpeg -version`, `yt-dlp --version` (if relevant):** yt-dlp 2024…
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### Library
React Components / v9 (@fluentui/react-components)
Bernardo has more context. Creating this now so that I can link it in the TMP repo.
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### Prerequisites
- [X] I confirm my issue is not in the [opened issues](https://github.com/mswjs/msw/issues)
- [X] I confirm the [Frequently Asked Questions](https://mswjs.io/docs/faq) didn't con…
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As title, I've found that the engines of the Kuun-Lan's starts to flash when the ship it's firing with her point defense turrets. I don't know if this is a bug present in the vanilla game, but I repor…
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Rule which increments an integer Attribute with a DiscreteHazard(1) is firing multiple times per timestep.