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Can you make it that the command block doesnt just flip but the entire bowel flips so it would be like the tentacles are at the top and the command block is at the top while the player is at the botto…
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```
What steps will reproduce the problem?
1. I load a image from default rage pack
2. I try to flip it horizontaly an I see it flips
3. When saved the images didn't flip
What is the expected output?…
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```
What steps will reproduce the problem?
1. I load a image from default rage pack
2. I try to flip it horizontaly an I see it flips
3. When saved the images didn't flip
What is the expected output?…
-
```
What steps will reproduce the problem?
1. I load a image from default rage pack
2. I try to flip it horizontaly an I see it flips
3. When saved the images didn't flip
What is the expected output?…
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Run:
`x
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When there's audio in the front card and you flip it to see the answer, it will play the audio again.
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Previously discussed on #71 and #83 but they're wrong place to discuss about the feature.
![ezgif-5-7234ba1ecb](https://github.com/espresso3389/pdfrx/assets/16151463/4c3bfaba-45b4-4c26-b314-8c4bb66…
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Why doesn't vertically flipping influence the generation? If the model receives the flipped image as input, why doesn't it learn to generate the flipped one?
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Suggested by @kyrio on Discord:
> I think we can make the [page flipping explanation](https://gbadev.net/tonc/bitmaps.html#ssec-page-gba) a little clearer. Tonc shows you this snippet but doesn't d…
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We should add a feature to allow flipping a stack of patches, or a subset of a stack. Maybe something like `gps invert `.
Would be valuable for developers working with an [outside-in](https://engi…