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I ran into a problem when I updated to master branch using LVGL8.3
Amongst many issues, this was my last stumbling block.
The touch was giving incorrect coordinates, making it unusable.
For my IL…
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The `ft6x36_read` function call has three `CONFIG_` checks to perform `INVERT_X`, `INVERT_Y` and `SWAPXY`.
It appears because the swap happens after the inversions it can result in negative numbers. …
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Trying to use this with this hardware:
https://www.makerfabs.com/esp32-3.5-inch-tft-touch-capacitive-with-camera.html
The info returned is:
`Touch screen info: Ft6x36Info { chip_id: Ft6236u, …
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At the moment we're polling the buttons waiting for someone to click them - it would be nicer if this was driven by interrupts.
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I've done a bit of refactoring on the touch code - not sure if it's really correct yet.
A couple of thoughts I had.
It's quite hard to hit the buttons - we could:
When reading a book, go to t…
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While investigating regular odd/wrong touch behaviour I've found that the touch screen reports a `0:0` coordinate for a touch sometimes when it shouldn't.
This is a problem because it can sometimes…
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Recently got the touch interface for this [epaper from LILYGO](https://github.com/martinberlin/cale-idf/wiki/Model-parallel-ED047TC1.h) that was implemented in #27
The idea is to adapt the same Fo…
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As a reference there is a touch component in C done here:
https://github.com/lvgl/lv_port_esp32/blob/master/components/lvgl_esp32_drivers/lvgl_touch/ft6x36.c
But is a bit strange that I don’t see …
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Hello!
When is LVGL touchscreen support planned for the Amigo?
None of the provided examples work with Amigo, presumably because MaixPy lacks support for FT6X36.
Please advise.
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Hi there @lewisxhe
I'm trying to implement the [touch for this epaper in my IDF component](https://github.com/martinberlin/cale-idf/issues/34) (For parallel is also based on EPDiy)
I started simp…