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https://github.com/user-attachments/assets/0c041402-077b-441f-a7e3-51b1201eb2a4
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**Describe the bug**
Cast haste and see this:
Note that you could see a couple pixels of character's neck.
**To Reproduce**
Just cast haste or any other spell that affects characters and has a…
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In the original game, only the movement animation of the creature (walking for non-flying creatures, and flying for flying creatures) is shown in a loop.
So the animation is smooth without jerking.
…
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* [ ] Establish a framework for how visual effects will be organized and implemented in Phaser.js.
* [ ] Identify core components required for the system (e.g., effect managers, event triggers).
* […
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Image below is of particles in the editor, animation and opacity settings have been changed via the sliders, and work fine in test game:
![image](https://github.com/user-attachments/assets/cf34fa70…
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### Check for duplicate issues
- [X] I have verified that there are no duplicate [issues](https://github.com/Monitor144hz/Pandora-Behaviour-Engine-Plus/issues).
### Version
Pandora Behaviour …
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### Feature Summary
### Add a dynamic space-themed background effect with floating stars on the website.
The background enhancement will make the website more visually appealing and immersive, fitti…
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Hi @iamparas0,
Two users can log their names and play the game
Would like to add a resultboard that would maintain the no of times played and who won
And on new set of users the result board will …
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### Describe the bug
The animation got stuck in a loop as or near when a pokemon entered the field. The game might have still be running normally in the background, as I could hear menu sounds as nor…
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There are bugs that occur when an effect ends and Sora is dead. Adding another GameState check for if Sora is on the Game Over screen would iron these out.
Additionally, may want to consider reques…