-
Allow custom button mappings for physical controllers.
-
Hi,
lets imagine I have some 1024 `f32` values stored in some `Float32Array` buffer, waiting to be processed by WASM based DSP code :)
I'm still pretty new to WebAssembly. I understood that you …
-
TWLmenu++ became very heavy and overloaded, so I have a suggestion of creating bare-bone version of TWLmenu++ for 3DS.
It can be described as "DS games and nothing else". The main goal is to drastic…
-
I'm prototyping a Kvasir HAL for the GameBoy Advance for use with [devkitPro](https://devkitpro.org/). Is there any interest in having this in Kvasir master with a pull request?
-
Hi,
Great app, thanks.
Would it be possible to allow the user to select where to store downloaded files. At the minute it seems to be putting on device, which my phone has very little, but I h…
-
Here's an initial set of issues on the GPU enabled batocera and retroarch firmwares for the RG35XX:
General issues:
- [x] #2
- [x] #3
- [x] #4
- [x] #5
- [ ] #8
- [x] #9
- [x] Headphone det…
-
I am sorry for being such a noob. I am desperately trying to get a new Wii U Controller Pro working with my Raspberry Pie. And I fail all allong. Actually I get errors executing the commands provided …
-
Subscribe to this issue and stay notified about new [daily trending repos in C++](https://github.com/trending/c%2B%2B?since=daily).
-
[jump to known bugs](https://github.com/TASVideos/BizHawk/issues/1430#issuecomment-451916885)
Overview:
- Nothing on this page applies to the (discontinued) macOS port.
- Also, EmuHawk is **only…
-
Since I upgraded the Mac to Catalina, there are several problems with OpenEmu with each update installed:
at each new update (as mentioned in part in problem #4009 ) the games start but the keyboard …