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With the possible introduction of a new setup tool as a WebApp, there has been discussions about the wonders of being able to extract the Generator's output.
A draft backend has been proposed, and …
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I can sort of understand why the title in html/webapp/index.html was made [constant](https://raw.githubusercontent.com/libgdx/gdx-liftoff/master/src/main/resources/generator/html/webapp/index.html), b…
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Hi. I am new in Java and libGDX. How do you think, is it possible to use OimoPhysics_Java with libGDX?
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#### Issue details
Hello!
The setup app uses a non-standard task to create a jar file (the `dist` one). It's of type `jar` but it's not the task named `jar`.
This means that gradle plugins can'…
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```
> Task :html:gwtSuperDev FAILED
Turning off precompile in incremental mode.
Super Dev Mode starting up
workDir: SonicGDX.github.io/html/build/gwt/work
Loading inherited module 'com.soni…
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I'm trying to move the conversation with @wangdong20 here, let's see how that goes. TFD is one of a few options out there for native file dialogs; GDX-Liftoff uses NFD 3.3.1, which is (also?) part of …
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Hello,
I was following the setup steps. I created project with desktop & web.
Desktop runs fine, and when I got to running
`./gradlew html:superDev`
I got:
```
Compiling module com.mygdx.gam…
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#### Issue details
When I try to run HTML5 project with `gradlew html:dist` I have the next `BUILD FAILED` (see the log below). The temporary solution is to use `gdx-liftoff.jar` ([releases](https://…
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#### Issue details
After publishing my game from 1.9.11 to 1.12.1, I noticed that the app crashed at startup after installing the Android app from the Google Play Store. However, no such crash happen…
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OS: Linux
gdx-liftoff version: 1.12.1.6
Steps I used to reproduce:
1. Create a project with template Game.
2. Tick legacy desktop as a platform (I kept lwjgl3 too)
3. Try running the project wi…