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Hi,
I am trying to convert a gltf2 file into glb2 by adding all the files to the filelist. But the resultant "glb" file still has uri's to texture files.
I used http://3dviewer.net/index.html to v…
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Hi thank you for making gltf-insight!
It works pretty well for most gltfs, but the attached gltf file crashes when loaded
[fox.gltf.zip](https://github.com/lighttransport/gltf-insight/files/3390600/…
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First of all, excuse the mesh, it's supposed to be part of a horror game, and secondly, excuse my Blender skills, I am still somewhat in the learning process of 3D modelling and using Blender. I am es…
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**Describe the bug**
```
$ gltf_viewer
WARNING: Using soft CircularBuffer (12288 KiB)
FEngine (64 bits) created at 0x82aa5a000 (threading is enabled)
FEngine resolved backend: Vulkan
Vulkan devi…
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This is a meta issue, tracking tasks required for KTX2 (and KHR_texture_basisu) to be considered production-ready. Related issues are grouped in the [compressed textures milestone](https://github.com…
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Hello
I try to learning conversion process and get this message
`Warning: Texture filter mode [min=NEAREST, mag=NEAREST] unsupported on iOS viewer. Sampler(s): sampler0 [UFG_WARN_TEXTURE_FILTER_UNSU…
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With a particular file I get the following error if I set getProperties to true in the viewer.GLTF.exportIfcFileAsGltf function:
```
web-ifc-api.js:44504 Uncaught (in promise) TypeError: Cannot r…
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**Describe the bug**
I am getting shading/colour issues on glTF exports of parts in Blender models that were probably created in the far distant past as a mirror of an airplane wing or piece on one…
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After compressing gltf with gltfpack while enabling texture compression (using -tc: convert all textures to KTX2 with BasisU supercompression), model renders but is only white.
Model renders corre…
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**Describe the bug**
When opening [these meshes](https://github.com/rerun-io/rerun/files/14002908/meshes.zip), the obj file has no texture and the glb / gltf files either show up red or give an error…