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how to get player ids
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![제목 없음](https://user-images.githubusercontent.com/96767622/161499622-f84e1bfa-778c-4d0d-b030-cc7467183fdf.png)
I'm use Unity 2020.3.30f1 version, and i try import GPGS 0.11.01 version but i have s…
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I have Unity 2017.3.1 version and GPGS 0.9.50 version
-Leaderboard report score not working
-Leaderboard UI not working
-Achievements clear after a few minutes
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[See this commit.](https://github.com/pR0Ps/hexciter/commit/75810eb6229ee94a03ad5a9ad9426a134302474c)
Several users reported that their highscore did not appear on the leaderboards. The users were al…
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After PlayGamesPlatform.Instance.SignOut() (where ToUnauthenticated method called that makes mAuthState = AuthState.Unauthenticated) method PlayGamesPlatform.Instance.IsAuthenticated() returns me true…
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So i imported the GPGS plugin into Unity, did all the required setup and tried debugging for 3 days because nothing worked. In the end i decided to use the logcat console and indeed there are lots of …
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Once the user logged in already posted achievements gets reset if the app is launched after long duration (may be after 6 to 8 hours) for some of the users. For some users it gets reset for every quit…
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The following might be related to https://github.com/MrStahlfelge/gdx-gamesvcs/issues/45.
When publishing an Android app that uses your (great! ❤️ ) library for using GPGS, it shows the following w…
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Would be great to have the possibility to specify the fields for the `game.project` file right into extension using meta.properties file.
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From now on it's possible to create metadata for the…
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Implement Google Multiplayer service.