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Page: https://www.pomerium.com/docs/zero
## What's incorrect or missing
I think it would really help to explain Zero if we included a diagram at the top of this page showing what you need to…
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Would be nice to at least have the NWN-style ability to tell companions to be mostly defensive, mostly aggressive, mostly ranged, etc. Maybe also add a toggle to disable companion AI altogether.
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Comprehensive high-level language support for transient storage decomposes into the following tasks:
```[tasklist]
### Tasks
- [x] `transient` is not a keyword, so we need a parser hack to introd…
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# 🙋 Feature Request
## 😯 Problem to Solve
We currently have:
- theme-unaware base tokens such as `$ni-nimble-base-black-85` that are static values defined as raw values
- theme-aware high-leve…
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Create a high level audio manager to assist with playing lots of sound effects concurrently, adjusting 3D audio settings/volume mixing, crossfading tracks, etc.
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To support tests of higher test level with e.g. advanced test protocols or test environment preparation we need a reliable way to get called synchronously before and after any test relevant method (al…
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Like pantsbuild, let's introduce a high-level release highlight section to each release note.
These high-level release highlights may be continuously updated, and should be:
- [ ] copied into the fr…
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add function to display high level winds (e.g. via windy)
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Struggling here with `NanoLLM`, `mlc llm`, `torch`, and `torchvision` on CUDA 12.6 and 36.4.0.
*Ask*: I would be grateful for high level status info - will 12.6 be broadly supported soon, or, shal…
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