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Since the current operating idea is **not** to redesign the admin, we need to base a reusable component system on what currently exists. So what currently exists?
Possible/likely "deliverables" for a…
helen updated
8 years ago
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In certain scenarios, the side navigation displays an unexpected empty space at the top. This issue disappears if the `EntitiesGrid` component is removed from the view, so it’s likely related to that …
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![image](https://github.com/user-attachments/assets/3b7b62ba-e56b-4628-a27e-8bd7d9673dd2)
The right side after the transmute button should not click through and send the move command like it is now
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## Description
While I was testing for the my PR, I was testing item stack capacity, and discovered that if you put a single piece of an item that stacks, then fill that stack to 30, it does not upda…
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##### ISSUE TYPE
- Feature Idea
##### SUMMARY
Make inventory sync more simpler, by adding individual inventory "Sync" and "Sync All" buttons on Inventories Page.
Something like this :
![im…
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Hello,
I've noticed a slight discrepancy in the information displayed in the UI regarding the inventory weight limit.
Please, take a look at this screenshot:
![image](https://github.com/RedEM…
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After trying this mod on steam deck, I did notice that when playing this game with this mod with controller, there are no mod buttons in menu, and it also seems like some bacgrounds in inventory and m…
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In the appropriate tab, all of the appropriate inventory items need to appear, be able to be scrolled through, and be equipped and unequipped by right clicking on them.
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https://writer.zoho.com/writer/open/o91uuaeed2ee992c549889661664f81745c28