-
```
What steps will reproduce the problem?
Run the JCEF demo on a MacBook Pro with Retina display
What is the expected output? What do you see instead?
Output rendered via JOGL should be hi-dpi. Inst…
-
```
What steps will reproduce the problem?
Run the JCEF demo on a MacBook Pro with Retina display
What is the expected output? What do you see instead?
Output rendered via JOGL should be hi-dpi. Inst…
-
```
What steps will reproduce the problem?
Run the JCEF demo on a MacBook Pro with Retina display
What is the expected output? What do you see instead?
Output rendered via JOGL should be hi-dpi. Inst…
-
```
What steps will reproduce the problem?
Run the JCEF demo on a MacBook Pro with Retina display
What is the expected output? What do you see instead?
Output rendered via JOGL should be hi-dpi. Inst…
-
## Issue
Locally built client on ARM Mac produces an Exception:
```
[java] Exception in thread "Haven main thread" java.lang.UnsatisfiedLinkError: /private/var/folders/sj/cqrbzbjs1t18v3jgtsd3v…
-
*Created by: benfry*
Several changes necessary to move image handling into `Surface` so that we're not invoking AWT.
However, if that's done, we need to replace the image loading for JOGL and Jav…
-
### Description
A small WorldWindowGLJPanel example shows large blue pixels on Redhat 8/Ubuntu 20.04, exact same code on Redhat 6 works correctly.
Also equivalent WorldWindowGLCanvas works correc…
-
# On Ubuntu 20, MacOS 10.15
Opens, but mouse event processing is very slow (a Jzy3D camera rotation triggered with mouse continue long time after one release the mouse button.
# On Mac OS 11.4 (Bi…
jzy3d updated
2 years ago
-
```
What steps will reproduce the problem?
Run the JCEF demo on a MacBook Pro with Retina display
What is the expected output? What do you see instead?
Output rendered via JOGL should be hi-dpi. Inst…
-
```
What steps will reproduce the problem?
Run the JCEF demo on a MacBook Pro with Retina display
What is the expected output? What do you see instead?
Output rendered via JOGL should be hi-dpi. Inst…