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In Delphi 10.3 Community Edition, trying to compile the RXXPacker project:
```
Checking project dependencies...
Compiling RXXPacker.dproj (Debug, Win32)
brcc32 command line for "RXXPacker.vrc"
…
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When there is not enought workers of some type, highlight its number with red (f.e.) and when too many - green.
This idea came from the very new player. It was not easy to him to understand, when the…
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After next commit: https://github.com/Kromster80/kam_remake/commit/39b5e2f862450956025e8bd2e97285208be43fb2
There is a bug with drop box:
![bug](https://puu.sh/x8XBy/80cf75e88c.png)
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```
...
21 procedure nameofprocedure(aPlayer: Integer);
22 begin
23 LU_ID24 := States.ClosestUnit(aPlayer,1,1,24);
24 if (States.UnitAt(7,1) = LU_ID24) then aStuff1 := 2;
25 begin…
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https://youtu.be/TRgKEJrRtWg
My bad the barracks and other buildings use this as well
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Serfs should go for the stone/wood when Builders start digging (like in TPR)
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Hi, I do not know **how to remove info that pc players were defeated**.
Thx you for any suggestion.
**Map Editor**
**Chat in game**
_By the way I do not understand why there is ability…
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See https://github.com/Kromster80/kam_remake/pull/152
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Dropping openal32.dll from blender in de kam_remake folder is enough. Maybe it can be distributed like that as wel?
Jogai updated
7 years ago
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If it is compiled without assertions, there is a minor bug in
https://github.com/Kromster80/kam_remake/blob/a443534/src/houses/KM_Houses.pas#L590
The result is that at least bowman's shoot at random…