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As Patch 8.18 arrived, new game constants will be added.
**Game Mode**
- Odyssey: Extraction games
**Map**
- Crash Site
**Queue Mode**
- Odyssey: Extraction Intro
- Odyssey: Extraction Ca…
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Hi @dolejska-daniel,
I didn't find anything on Wiki that we have to use _RiotAPI::SET_TOURNAMENT_KEY_ to use Tournament's API. I passed hours debugging the package to discovery that I have to use t…
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Hi,
I was reading your docs and here: https://github.com/dolejska-daniel/riot-api/wiki/LeagueAPI:-Resources-and-endpoints#tournament---tournament-stub-
I saw this phrase:
> Only these func…
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It's stated that it uses League-V3, but on the source code here
![f008c1c0b0425649ac952d4d28dfedfa](https://user-images.githubusercontent.com/29789216/27719317-8ac78dd8-5d1f-11e7-9fd5-75f438e854ee.p…
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Class **Summoner** should not extend Class **LeagueApi** to access an instance of **RequestCreator** to make requests.
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This might not be a bug (perhaps it's intentional) but requests made through leagueJS are in parallel. The following code demonstrates how it returns them sequentially. It takes roughly 750 ms per mat…
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> events.js:72
> throw er; // Unhandled 'error' event
> ^
> Error: getaddrinfo ENOTFOUND
> at errnoException (dns.js:37:11)
> at Object.onanswer [as oncomplete](dns.js:124:16)…
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```
RiotAPI.setMirror(Region.NA);
RiotAPI.setRegion(Region.NA);
RiotAPI.setAPIKey("banana");
Summoner summoner = RiotAPI.getSummonerByName("SpiritedDusty");
for (League league : …
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$leagueData = $leagueApi->staticData();
$leagueChampion = $leagueData->getChampion(1,'all');
No matter what i set the "data" part to, it wont apply to the request. It only returns the base infomation…