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I've been using a few MessageEvent function (FireServer and ServerEventCallBack) to trigger server wide events that are controlled by multiple scripts. I encountered a few problems:
1. ServerEventC…
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### What steps will reproduce the problem?
The save() method is non-atomic, various problems can occur in highly concurrent operations.
and it's inefficient.
### What's expected?
Use the Lua scr…
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```
What steps will reproduce the problem?
1. Create sample lua script
2. Try to set joypad values of X,Y,Z with joypad.set({X = true})
3. Buttons wont be pressed
Digging into the problem i've ended …
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Following the language editor update, several hashes have been reversed. However, the current amount of resolved keys is around 20% of the total present in Burnout Paradise Remastered. These keys may …
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```
What steps will reproduce the problem?
1. Create class and derive from System.Dynamic
2. Override TrySetMember, TryGetMember and GetDynamicMemberNames
3. Create an instance of the Dynamic class
4.…
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```
What steps will reproduce the problem?
1. Create class and derive from System.Dynamic
2. Override TrySetMember, TryGetMember and GetDynamicMemberNames
3. Create an instance of the Dynamic class
4.…
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### What steps will reproduce the problem?
Every updateCounters() operation requires data to be query (determine whether the data exists) and locks to be used, which is very inefficient
### What's e…
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## 需求背景
我们现在新的排灌称,在李柏群的带头下
新的脚本应该是进行了统一了
但是仍然可能需要我们前端提供一个对用户非常友好的界面
然后你生成李柏群规范是的luaJ脚本
- [ ] 已了解
iRuxu updated
5 months ago
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Hi, i'm calling this simple Lua script passing Redis key to get string value, but key is passed to the `ARGV` collection.
Also i've noticed that my key passed twice, first as an argument and then as …
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```
What steps will reproduce the problem?
1. Create sample lua script
2. Try to set joypad values of X,Y,Z with joypad.set({X = true})
3. Buttons wont be pressed
Digging into the problem i've ended …