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I know lua has io.read and io.write, but luau, being rebuilt from scratch it seems, doesn't. Roblox doesn't need io perhaps but it is much better looking at luau which is faster than base lua.
Curr…
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```cpp
TEST_CASE_FIXTURE(ACBuiltinsFixture, "idk4")
{
ScopedFastFlag sff[]{
{FFlag::DebugLuauDeferredConstraintResolution, false},
{FFlag::DebugLuauLogSolver, true},
};
…
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# You should generate sourcemap.json so we can easily get IntelliSense autocomplete and no errors from Luau LSP because of invalid instances to make contribution more efficient.
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When I attempt to build the program, it throws an error, here is my whole command history.
```bash
[naymmm@DESKTOP-OB1AJL ~]$ git clone --recursive https://github.com/xgladius/luauDec.git
Cloning…
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It would be great if luau-lsp supported the [Zed](https://zed.dev) editor which just recently got extensions support.
I think we could have a similar setup to the [Biome](https://github.com/biomejs/b…
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[Ravi](https://ravilang.github.io/) is a derivative of Lua 5.3 with optional static typing and JIT support. Given how long in the tooth LuaJIT has become (see #536) this is something to keep an eye on…
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The update step is always 0 when Fusion is loaded, and then will become `os.clock` (in the case of `RobloxExternal` being used) upon next step, causing a massive jump. This in turn affects `TweenSched…
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So lua doesn't build universal apps, and it looks like luau doesn't either. The problem is that x64 apps running in Rosetta ignore the universal apps that they spawn and only run x64 sub-processes. …
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as the title says, when you do something like `require("sibling")` (sibling being a modulescript that's in the same directory), I get an error like this **'error processing `` (bundler): unable to req…
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We've heard from several selene + [luau-lsp](https://github.com/JohnnyMorganz/luau-lsp) users that duplicate lints of the same thing coming from both tools were annoying enough to turn one off entirel…