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I'm a beginner of nvim. For convenience, I used the configuration provided by [NvChad](https://github.com/NvChad/NvChad) so I don't know how to use this configuration in [NvChad](https://github.com/Nv…
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**Is your feature request related to a problem? Please describe.**
There're many key mappings shipped with `nvchad`.
They are located in two places:
1. main mapping file: https://github.com/NvChad/…
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```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…
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```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…
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```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…
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```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…
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```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…
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```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…
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For easier contribution and better consistency, I'd suggest adding some type of formatting config, e.g. in my [configs](https://github.com/ducktordanny/.dotfiles/blob/master/config/nvim/.stylua.toml),…
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```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…