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### Description of Issue
Following asset looks different after upgrading USD: [Buffer_Interleaved_01.zip](https://github.com/PixarAnimationStudios/OpenUSD/files/15049394/Buffer_Interleaved_01.zip)
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I came across shader compilation errors when trying to implement a new LamaSurface node (Renderman definition: https://rmanwiki.pixar.com/display/REN26/LamaSurface). The LamaSurface node has two input…
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**Describe the bug**
With Maya-USD plugin located on UNC path (e.g. shared storage) on Windows 10) Maya crashes with C0000005: ACCESS_VIOLATION for ...\USD\bin\MaterialXGenShaderMayaUSD.dll when loa…
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### Description of Issue
The material tag detection code added in #3073 had some forward looking code for OpenPBR that requires an update, even though we have not yet integrated MaterialX 1.39.
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### Description of Issue
When selecting reload all layers on a scene referencing a materialx file, the layer won't load correctly
### Steps to Reproduce
1. Load a file referencing a .mtlx file in…
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Agree on a minimal set of reserved baseline color space encodings that are universally available in addition to definitions of user-defined spaces (i.e., the meaning of “lin_rec709” may not be modifie…
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### Check against existing requests
- [X] I have checked existing feature requests, and my idea is different
### Describe the context
MiEx (https://github.com/BramStoutProductions/MiEx) is a …
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### Description of Issue
The attached file has been exported from Reality Composer Pro. To the best of my understanding it only uses standard MaterialX features (and will display correctly in QuickLo…
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## Issue
If you create a `cloverleave` node and try and center it it will not be placed where expected. If you use the same placement inputs for `circle` or `hexagon` it does.
I'm unsure if the…
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Hi @ovasquez , thank you for this useful tool!
I encounter an issue when in my `mkdocs.yml` of a sub-site I'm using special characters, such as `!`:
```yaml
markdown_extensions:
- pymdownx.e…