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Running on linux, the game crashes in Labyrinth M (where Curly accompanies the player). The error message I get when running with `RUST_BACKTRACE=1`is as follows:
```
thread 'main' panicked at src/g…
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Is there anyway to send [message attachments with buttons](https://api.slack.com/docs/message-buttons) such as the below:
```json
{
"text": "Would you like to play a game?",
"attachments…
bsmoo updated
7 years ago
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Setting `webpack.devtool = 'cheap-module-source-map'` shows unreadable paths while debugging tests.
For example:
```
TypeError: undefined is not a function
at
at MovementSystem.resolveCell…
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i found the second maze to be a lot better in terms of design than the first one. wider corridors and many more meaningful forks in the path. only issue is that with wider corridors the mini-map feels…
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Rebuilt V1.1.0
I was able to run around the maze briefly and collect the Glyph and the Disk, however the game crashed and now whenever I try to continue the game crashes. Two crashes happened befor…
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报错信息如下:
line 57, in _trans_make
self.t.loc[s, a] = tuple(n_s)
中间是嵌套的报错信息
最后到了
raise KeyError(f"None of [{key}] are in the [{axis_name}]")
KeyError: "None of [Int64Index([0, 0], dtype='i…
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The maze isn't drawn.
When the game runs, the player's maze, which is a canvas, is manipulated (e.g. each pill are removed) and then it is drawn onto the main output canvas.
This works on Windows/An…
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**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
User when get bored can play a small…
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I've just upgraded my 3d maze game to the latest 3.8.1.303 MonoGame but this resulted in some strange issues:
First of all all colors are way lighter now, original:
![image](https://user-ima…
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Hello,
Currently, I am trying to implement paper 'Human-level performance in first-person multiplayer games with population-based deep reinforcement learning'.
I can make a [simple 1 vs 1 CFG ga…