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In order to update gamepad detection during runtime (as Jinput doesn't), I created a "class patch" to periodicaly nullify registered controllers in DefaultControllerEnvironment class, using reflection…
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The global variables in `src/utils/timeline.cc` trigger memory leak detection on LLVM 15+, which blocks us from running ASAN on a newer toolchain.
See https://github.com/cyfitech/cris-core/actions/…
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### Current Behavior
My configuration has an `` but no message log and no error storage. A HTTP POST request is sent to it with header Message-Id = 1000. The pipeline has been written to write the …
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On macOS with the `Metal` renderer, memory leaks every frame.
In 3 minutes memory usage of a simple app reached 6 GB.
### Minimal repro:
quad.metal:
```metal
#include
#include
using…
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I would find it very useful for KLEE to report memory leaks on termination. Since KLEE is mostly used to analyze the code execution from `main()` to an `exit` or error, it would be helpful to report w…
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```
What steps will reproduce the problem?
1. Create any leptonlib based program.
What is the expected output? What do you see instead?
It would be nice if Visual Studio 2008/2010 displayed memory le…
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I'm running tests under DrMemory to find leaks, and find that the builtin leak detection interferes with that so I'd like to turn it off. I've tried
set BOOST_DETECT_MEMORY_LEAK=0
which hide…
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Hello,
I've been completely stumped trying to understand why strdup is not working on my machine: ubuntu 20.04 LTS
I compiled latest source that is git, tried latest passing build as well which …
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Hello. Can't understand reason for memory leak detection. Below my example for reproduce
```
void PureSSL()
{
const std::string_view swPUB_KEY = ("-----BEGIN PUBLIC KEY-----"
"MIIBIjANBgkqhk…
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There are common scenarios that occur in Redwood and Treehouse which we should use to ensure branches of the graph are correctly GC'd.
Examples:
- Remove a composable from `RedwoodView` compositio…