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I suggest we add some tags to the names in the NPC list, we could use emojis.
* Friend: 🤝
* Enemy: đź’€
* Person of Interest:
* Shopkeeper: đź›’
# For example:
## Droop 🤝
## Glastaff đź’€
---
…
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Loosely inspired by https://github.com/CleverRaven/Cataclysm-DDA/pull/22311
# Settlements #
Building/placing certain item designates tile and surrounding (roughly reality bubble sized?) area as yo…
vache updated
6 years ago
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I'm finally working through the BL9 content and I keep running into situations like the below in totally new, unexplored areas:
![Screenshot 2021-05-03 150958](https://user-images.githubusercontent…
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... what it says on the tin.
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**Links:**
https://wow.gamepedia.com/Love_is_in_the_Air
https://www.wow-freakz.com/events.php?event=423&name=love-is-in-the-air
**Missing NPCs**
- [ ] Kwee Q. Peddlefeet 38045
- [ ] Kwee Q. …
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## Description
1) monster prefabs wont keep the desired rotation direction after being placed. after being placed, the prefab will have a new undesired rotation.. this is easily illustrated with the …
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# Is your feature request related to a problem? Please describe.
Currently, NPC behaviour and monster behaviour is basically completely different, and neither are very smart. NPCs are really dumb in …
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**Is your feature request related to a problem? Please describe.**
1. NPC pathing - a very good example of this is the [Villager Workers Mod](https://www.curseforge.com/minecraft/mc-mods/workers). Th…
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This issue is dedicated to store all information about city's architectural design. Basically below are my plans of the city and their justification. Anyone got a suggestion or find my planning to be …
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### Is your feature request related to a problem? Please describe.
We have a robust system for autodrive, and for some time we've known that this could be used to get NPCs to drive. With the addition…