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Hi,
This is really great work.
I am curious about the final output file format of this algorithm.
Also, does it include textures?
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Hi,
Since I use assimp I've never been able to simply load an animated mesh into assimp viewer, export it in a format that supports animations, then reimport it into the viewer.
I have different…
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Currently we are deploying yaml based definition of microservices. They are easy to create and use. Helm charts are more complex but they allow modifying the template, passing in HW information to eve…
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I find chaos mesh using multiple JSON naming formats, such as “xx_xx”, “xx-xx”, “xxxXxx”, This is very ugly, We should unite it.
https://github.com/chaos-mesh/chaos-mesh/blob/3bbc590421b8d96c4ec0…
cwen0 updated
2 years ago
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When attempting to reduce a model via the Simplygon Unity Plugin, the reduction fails with the following error:
ArgumentException: An item with the same key has already been added. Key: (10022.0, 1…
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Not RM related.
I left off 3D model reversing at the point where I couldn't figure out how to properly load skeletons. Let's not even get into animations because without a properly skinned model, you…
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In #31, we attempt to add support for structured curvilinear meshes (incomplete) by adding indices as the dimensions, instead of x and y.
Here the question is how to open a unstructured mesh into a…
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Consider the star object below, is there a way to save this using `write_mdim()` or other method that is compatible with viewing in QGIS as a Mesh Layer? https://docs.qgis.org/3.34/en/docs/user_manua…
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最近在研究高程数据,发现mapbox的那种高程表现方式已经过时了,现在都是TIN STK格式的数据。
然后发现是cesium研发的,同时天地图的高程数据也支持该该格式,但是目前对js的文件解析不太了解。
看了一篇文章说的挺对,也是位大佬写的,https://www.cnblogs.com/fuckgiser/p/5883227.html。
这篇文章介绍了,但是还是不太明白如何解析文件。
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I did a little research on animation creation editor for designers like Spine, DragonBones, SpriteIlluminator, TexturePacker and Blender.
Understood to use any editor in conjunction with the engine…
ilyar updated
4 years ago